Turning the presentaton challenge into an actual arcade game is such a clever way to highlight the struggle. The fact that you built TRAINSTORM with Cursor shows how accesible these tools have become. Moving from passive slides to real-time two-way interactions feels like the natural evolution, especally with remote audiences. Looking forward to checking out the workshops.
Turning the presentaton challenge into an actual arcade game is such a clever way to highlight the struggle. The fact that you built TRAINSTORM with Cursor shows how accesible these tools have become. Moving from passive slides to real-time two-way interactions feels like the natural evolution, especally with remote audiences. Looking forward to checking out the workshops.
Thank you for your kind words!